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Proving Yourself: Gold Tank
Successfully complete the Basic Tank (Gold) trial at the Proving Grounds.
Proving Yourself: Gold Tank requires you to successfully complete the Basic Tank (Gold) trial at the Proving Grounds.
Prepare Your Talents
You can change talents between waves as long as you are out of combat, so adjust your build as needed throughout the trial. As a Guardian Druid, switching to Guardian of Elune is strongly recommended before wave 8 to handle the later waves.
Survive Wave 10 Conquerors
Wave 10 features two Large Illusionary Conquerors that hit for approximately 75, 000 each and have 150% increased movement speed, making kiting ineffective. As a Guardian Druid, use Berserk and spam Mangle while activating both charges of Savage Defense to avoid damage during their Berserk window, then follow up with Survival Instincts and Barkskin when those expire.
Warrior Talent Choices
As a Protection Warrior, take Enraged Regeneration — it is essential because it can be used while stunned, unlike Impending Victory, and Second Wind is insufficient for this trial. For the final talent row, both Ravager paired with Bloodbath for damage and mitigation, or Anger Management for more frequent cooldowns, are viable options.
Watch the DK Video Guide
A video guide showing how to complete the Basic Tank Gold trial as a Death Knight is available — see the video guide linked for a full walkthrough.
Tips
The Conquerors' slam hitbox can hit you even when you appear to be out of range — save a defensive cooldown such as Enraged Regeneration specifically for these unexpected hits on wave 10.
See the video guide at https://youtu.be/qjtaEvll3H8 for a Death Knight walkthrough of the Basic Tank Gold trial.