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All Achievements/ Ya, We've Got Time...
Ya, We've Got Time...

Ya, We've Got Time...

Achievement10 Points
Common38.4% of players

Complete the Blast Furnace encounter in Blackrock Foundry after defeating all four Primal Elementalists within 10 seconds of each other, on Normal difficulty or higher.

Ya, We've Got Time... is a 10-point achievement earned by defeating all four Primal Elementalists within a single 10-second window in the Blast Furnace encounter inside Blackrock Foundry on Normal difficulty or higher.

1

Enter Blackrock Foundry

Enter Blackrock Foundry and begin the Blast Furnace encounter. Clear the Bellows Operators, Furnace Engineers, and Security Guards that spawn.

2

Bomb and Shut Both Vents

Move to the two vents on the sides of the furnace. Either wait for bombs to be placed on you, or kill the Furnace Engineers and click the bomb they drop, then use your Extra Action Button to explode the bomb on top of each vent until both vents are shut.

3

Spawn the Primal Elementalists

Once both vents are shut, the boss exits the furnace and four Primal Elementalists spawn in a circle around him. Note that Firecallers can heal the Elementalists, so deal with them before focusing on the Elementalists.

4

Reduce All Four to Low Health

Bring each of the four Primal Elementalists down to around 15-20% health before killing any of them. If you are high enough level to one-shot them, equip a lower-level weapon to control your damage output. Watch for their Reactive Earth Shield, which triggers a heal after 8 seconds, and dispel it to prevent them from recovering health.

5

Kill All Four Within 10 Seconds

Once all four Primal Elementalists are at low health, kill them as rapidly as possible. The 10-second window begins the moment the first Elementalist dies, and the remaining three must all be killed before that window closes.

6

Defeat the Boss

After all four Primal Elementalists are dead within the required window, finish off the Blast Furnace boss to complete the encounter and earn the achievement.

Tips

  • The 10-second timer is not a gap between each kill — it is a single window that starts when the first Elementalist dies, so all three remaining must die before it expires.

  • See the video guide for a visual walkthrough of the Elementalist phase execution.

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