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The War Within Keystone Legend: Season Two
Attain a Mythic+ Rating of at least 3000 during The War Within Season Two.
The War Within Keystone Legend: Season Two requires attaining a Mythic+ Rating of at least 3000 during The War Within Season Two, rewarding the Enterprising Shreddertank mount upon completion.
Understand the Rating Threshold
A score of 3000 requires an average of 375 points per dungeon across all eight dungeons in the season's pool. Timed +10s yield approximately 325 points each, meaning +10s alone are insufficient to reach 3000.
Target +12 and +13 Keys
The most reliable path to 3000 rating is timing a combination of +12s and +13s. A combination of 3 timed +13s and 5 timed +12s is sufficient, and one verified path is 4 timed +13s and 4 timed +12s. If +12s are barely timed, shifting to 5 timed +13s and 3 timed +12s covers the deficit.
Use mythicplanner.com to Plan
The website mythicplanner.com allows you to input your character data, set your goal of 3000 rating, and receive specific dungeon and key level combinations with the time limits required for each dungeon to hit the target score.
Build Up Through Lower Keys First
Pushing directly to +12 or +13 without a documented history at lower key levels will result in group invitations being declined. Progress through each key level starting from +10 across all eight dungeons to establish an invite-worthy score profile.
Prioritize Forgiving +13 Dungeons
Once the +12 threshold is cleared, prioritize +13 runs in dungeons that have more forgiving timers and less punishing mechanics, as these offer the best opportunity to secure the higher score needed without requiring near-perfect execution.
Tips
Playing during off-peak hours such as late night increases the likelihood of receiving group invitations at higher key levels.
Group disbands from failed timed runs are common at this rating range; queuing consistently across multiple sessions rather than extended single sessions reduces the impact of individual failed runs on progress.